I strongly believe that sharing our data and beeing more open to share how we do science can only benefit the whole scientific community.
Data Sharing
Across all my publications, you can find the raw data for the respective projects on different plattforms. Most of the data is shared on the Open Science Framework. Every individual manuscript will also include a link to the data files.
Code Sharing
Having studied psychology and having no formal training in how to write good code, I struggled for a while with my willigness to share code. However, after having a few years of experience, I have now started to also share the complete analysis code for individual publications. You can find the code for recent publication on my github profile.
Preregistrations
In the journey to becoming a better scientist, I also now use the tool of preregistering studies on osf registries or via PsychArchives.
Tools for other to use
Next to providing code for individual projects, I am working on some additional tools and use cases that people might be interested in using in their work as well.
Recently, I developed a short course that illustrates the basics of eye movement analysis for various different topics ranging from basic steps like conversion of pixel space to visual angles, detecting different types of eye movements (like saccades and pursuit) as well as the popular Region-of-Interest analyis or fixation patterns. The code was succesfully used for internal workshops and is open for the public on Github and can be used via GoogleColab without any additional licences or installations needed.
I am currently devloping a tool to automatically label data from mobile eye trackers (currently the Pupil Neon Glasses). Due to the additional dimensions of the data since head movements are allowed and the more complex gaze patterns, these data are more challenging to label than classical screen-based recordings. I try to leverage recent advances in computer vision to automatically label and annotate the scene camera and combine this with the eye tracking data. You can find the code here, but please note this is pretty much still work in progress.